I’m Ryan — a creative technologist, game maker, and experimental sound artist from the Canadian prairies.
I build small games, VR prototypes, and interactive sketches that explore sound, movement, and surreal digital spaces.
My work mixes Unity/Unreal, spatial audio, and simple mechanics to create atmospheric, playful, and sometimes strange experiences. Most of what I share here is experimental: early builds, tools, and ideas in motion.
Always exploring. Always making.